Thursday, March 18, 2010

Eldritch Witchery preview: The Succubus

Hello! Tim Brannan here again to give you a sneak peak at some of things I am working on for Eldritch Witchery!


Sympathy for the Succubus


Succubi are set to appear in the upcoming Spellcraft & Swordplay supplement Eldritch Witchery, as soon as I finish writing it.  Among other things, EW will also feature Demons and Devils.  Succubi are the daughters of the Queen of Demons.

Succubus

#App: 1
AL: E
SZ: M
AC: 7
Move: 90' / Fly: 120'
HD: 6 (25)
Attacks: Claw/Claw/Special (2 dagger-2)
Special: Fly 120', Energy Drain (kiss), Darkvision, Dominate, Magic Resistance (fire), Immune to mundane weapons
Treasure: 6
XP: 345

These female demons are not found in great numbers and never working together.  They claim to be the daughters of the Demon Queen, but this is a claim the Demon Queen herself neither supports nor denies.  In any case these demons, while not physically very powerful, are capable of controlling other demons that are far more powerful.  Succbi are charged with the tempting of mortals, a task they relish in.  They appear as unearthly beautiful women (or men if needed), in their true form they stand 6' high and feature small horns, a tail and large bat-like wings growing from their backs.
A Succubus can cause Darkness 5', have Darkvision, can Dominate any one (1) PC and can become Incorporeal at will.  The Succubi lures her victim into acts of passion and drains their life force with a kiss.  This Energy Drain takes 1 life level/hit dice.  She can also use the following spells as a Witch (wizard) of 6th level, Charm Person, Detect Good, Continual Flame, ESP, Clairaudience, Hold Person, and Polymorph Self. Succubi also have Spell Resistance against fire based magic.  If pressed they can attack with two claw attacks (dagger -2), if each attack succeeds then she can also grapple for her energy drain attack/kiss.
A succubus can gate in another demon (expect another succubus) ... details in Eldritch Witchery.

Monday, March 8, 2010

Spellcraft & Swordplay Old School Omnibus Editions

A few people may note that there appear to be "new" versions of S&S available through our store and the Old-School Renaissance store. I wanted to clarify that this is not the case.

What I have done is "re-skin" the pocket editions as the Old School Omnibus Edition of S&S and the Old School Edition of Monstrous Mayhem.

Why do this? A number of people were adamant that we leave the digest-sized "revised versions" of S&S available when we came out with the Deluxe Edition. I did so, but it's caused some confusion as to the differences between the two versions. This way I have re-skinned the books with different covers, and clarified that the digest-sized S&S is nothing more than the Old-School Edition in one book, and the digest-sized Monstrous Mayhem updates the Old School Edition of S&S to the Deluxe Edition, plus adds some extras.

I think it's a bit clearer as to the differences this way, but I also don't want to mislead our customers into thinking there's a new revision out to buy. The ONLY DIFFERENCE between the Revised and Old School Omnibus editions is the cover.

As always, our Lulu store is at http://www.lulu.com/elflairgames

Wednesday, March 3, 2010

Updates...

Update on Apotheosis: The ability score section is complete, as are the cultural benefits/drawbacks, and the following character classes are done:

-Sorcerer (plus Necromancer and Druid Elite Paths)*
-Warrior (plus Borderer Elite Path)
.....*still need to finish spell lists/descriptions.
-Multiclassing rules
-Languages
-Alignment

Long way to go, yet. Fortunately the rules themselves are coming pretty much straight out of S&S, so that's a big chunk covered.

Tuesday, March 2, 2010

Apotheosis: The Dreaming Age

A Roleplaying Game of Swords and Sorcery

Millions of years ago, the world was ruled by demons from the Deeper Dark. Then came fire from the sky and disasters that changed the stars. The Ancient Ones are gone. Now is the age of humankind, and these first heroes will one day be remembered as gods...if they survive that long. Fans of Howard, de Camp, and Carter should love it!


Such is how Apotheosis is advertised in our product list. I've received a number of questions about this recently so I thought I'd let you all know I have begun putting my notes together for Apotheosis. It may be renamed to either The Dreaming Age or The Wasted Lands, as I understand there is already a game out there called "Apotheosis."

There is no release date for this as yet.

Let me re-iterate that: There is no release date for this, yet.

It's going to be awhile. I've only just started cobbling it all together. If you want to know what it will look like, however, take my Age of Conan stuff, mix it with my Wasted Lands stuff, remove demihuman races, change the gods to high-powered NPC warriors, thieves, assassins, sorcerers, and emperors, shake well, and season to taste.

My plan at this point is to include brief writeups on the world in the core book, then eventually release full world books for each area, which will be largely system free so that they can be used with any system you like....to a point. Each will likely, for example, include monsters with S&S-specific writeups and generic notes about their power levels for use when converting to other fantasy systems. I'll have to kick it around a bit first and see.

I also need about $5,000, give or take, to get it done properly, and who knows if or when that will happen.

But there you have it. The Apotheosis of Elf Lair Games has begun ;)

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