Spring time is here, friends, and that means it's a season of growth. For Elf Lair Games, that means that the long-awaited and long-promised Wasted Lands: The Dreaming Age is imminent!
Wasted Lands: The Dreaming Age
Wasted Lands: the Dreaming Age has officially entered playtest. We do not expect this process to be long, as it uses the same O.G.R.E.S. rules system as Night Shift: VSW. As a reminder, this is the second in our "trilogy" of core rulebooks covering past, present and future. So what exactly can you expect from Wasted Lands: TDA? Here's the back cover blurb:
The Old Ones are gone...
Stories tell of the day when the skies fell in showers of fiery rock, when the world groaned and shifted, the great beasts of the Old Ones died in an instant, and the stars themselves changed, sending the Old Ones into a deep, eternal slumber. humankind, now free from teh cruel grasp of our former masters, now rules the world from shining kingdoms.
We now strive against the remaining minions of the other Gods, their remaining cults, and a world ravaged by the energies of the Deeper Dark. Some with names like Isis, Odin, Quetzalcouatl, Bel, Hecatel, Minerva, Marduk, and others: legends that will remain through the ages.
This is the birth of gods.
Wasted Lands: The Dreaming Age is a game of swords and sorcery in a savage lost epoch, set millions of years ago. You play the all-too-human origins of the gods of lcassic mythology, whose stories will form our own ancestral memories and civilizations. As you engage with mythology, you gains pecial powers that will lead you on the path of apotheosis. Within this tome you will find:
Seven character classes: the Archer, Necromancer, Psychic, Renegade, Sage, Sorcerer, and Warrior
- A setting that evokes classic swords and sorcery with cosmic horror, but easily removed to play your own games in any setting you desire
- Simple, intuitive rules that encourage creative play
- DIvine touchstones that give a touch of mystic power
- Customizable levels of play to set your game as gritty or cinematic as you like
- Guildelines for conversion to a variety of unified mechanics - roll high, percentile, and dice pools
- A complete bestiary of the creatures that haunt the Spaces Between Spaces
- And more!
Here's a look at the front cover:
Wasted Lands: The Dreaming Age is expected to Kickstart early to midsummer this year! We are also talking to a stellar cartographer to render our world map, which we hope to include as a fold-out poster map in each core book. More on that later as things get hammered out, but I expect her to become a superstar in the industry very soon.
The Return of O.R.C.S.!
Even better, for those who are fans of our original fantasy game, Spellcraft & Swordplay, this game will include full rules for both O.G.R.E.S. and O.R.C.S. versions of the game! That's right - we're bringing O.R.C.S. (revised) back to the table with this game, ahead of a full version of Spellcraft & Swordplay a few years down the line. You can choose your system - will your game be Powered by O.G.R.E.S. or Powered by O.R.C.S.? It's up to you!
Watch The Other Side
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