Monday, August 30, 2021

Night Companion Kickstarter - THE FINAL COUNTDOWN!


Happy Monday, everyone! I considered posting a link to the video for that song, but I decided not to. 

You're welcome for that, by the way. 

But in all seriousness, here we go, folks! 5 days left to go on the Kickstarter so we're in the final push! We've had that odd back-and-forth you get in the middle of every campaign where we gain, then we lose. Let's see if we can actually push this sucker over the top and unlock a couple more stretch goals. We had a great start; now let's roar across the finish line for a fantastic end! 

We didn't quite hit that last backer challenge, BUT I am leaving the raffle of a LEATHER copy of the Night Shift: VSW core rules on the table--if we make $6,500 by the end of the campaign, one lucky poster who is in at the $60 and higher level, will win one of the very last leatherbound copies. To see what it looks like, check out the "a few words from Jason" video on the front page. In short, it's blood-red leather with gold foil stamping for the title and a graphic of a vampire skull: 

I can't wait to get this sourcebook in your hands. I'm super excited for it to take O.G.R.E.S. to the next level and make it a true codex of old school gaming. If you're on the fence, now is the time--let's get this puppy going for the last few days. And finally, let's not forget that $6,500 is the stretch goal to add quality GAME MASTER SCREENS to this campaign!

Carpe Noctem!

Friday, August 6, 2021



They Walk Beside You in the Night...

The Night Companion is the first sourcebook for the Night Shift: Veterans of the Supernatural Wars Role Playing Game, the old-school RPG of Chosen Ones, Witches, Survivors, Psychics, and Something Weird. Within its pages, you will find:

  • Four new character classes: the Divine Warrior, the Mystic Martial Artist, the Psychic Gunslinger, and the Spirit Rider
  • Rules for playing supernatural species including Celestials, Driven, Ghouls, Infernals, Lycanthropes, and Vampires, expanding upon the "Supernatural Race" option in the core rulebook
  • New options for generating ability scores for normal, gritty, and cinematic games
  • Rules to convert your game from class-and-level to entirely point-buy
  • An alternate Alignment system focused on good, evil, light, and dark
  • Guidelines to convert your game to a unified mechanic: both d20-based and percentile-based options are covered
  • Enhanced combat rules: variable weapon damage, range increments, weapon classes, grappling rules, jumping, drowning, suffocation, poison, disease, and more
  • New Arcane Powers and spells, plus enhanced rules for ritual magic
  • A GM section that goes behind the scenes of the system, talks about keeping track of your play style options, gives guidelines for creating cults and secret societies, and discusses tropes of sub-genres of horror and how to use them in your game
  • Dozens of new monsters, enemies, and NPCs for your game
  • New art by industry notable Bradley K. McDevitt, commissioned just for this book. At first, it will be the new classes and species, but more may be added depending on how well the Kickstarter does (see Stretch Goals).

This book really blows the doors off of your Night Shift: VSW game!

What Will It Look Like?

Currently, the book is intended to be a 160-page black and white softcover book measuring 7" x 10". If we reach a high enough stretch goal, it will be published as a hardcover book at 7.25 x 9.25 to match the original core book. The final page count is still to be determined. Layout and graphic design will be a cleaned-up version of that we used in the original core rules. We've learned a little bit since then!

Pledge to get your copy today!

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